

Here are a lot of hero squads and units like Terminators or Wraith Lords that should be in my opinion regular units for requisition and energy. Where you had a certain amount of survivability and a huge unit rooster to choose your strategy.
#Predator 212 iguard series#
Its annoying and not bounding to IP, if units die too fast and cheap moves with abilities wipe instant blobs of units.ĭOW/CoH Series did give the units with Squads and Vehicles a certain amount of plot armour, so it did keep you entertained.ĭOW3 could in my opinion fit better in RTS genre, with a game mode where they behave like in the older RTS games. The problem for me to play DOW3 is the high unit lethality and it doesn't feel like you are using a strategy with planning to win. The engine of this game can do great things, but the gameplay must be completely changed! Good points, but I personally still would not like the product. Give us more modes like coop vs AI, total anihhilation, point victory, etc Respect the 40k fans ffs, drop all the cartoony el ements.īuild a proper campaign, develope and flesh driven characters with desperate struggles and lead to epic moments, not pointless random back and forth skirmishes. Drop base building, unless they bring back turrets, or garrisoned units. Like a huge WaaaghTower, Statue of Kaela Mensha Khaine or Emperor of Mankind.Ħ Halo Wars/Battle for Middle-earth EconomyĪny more ? And any idea for a program to make a vote ?Įscrito originalmente por nquisitor:Make the game darkgrim, respect the TT rules, give us proper army choices, make the heroes as strong as independent characters, not stronger than armies, drop the bubble, bring back cover. Same like now but 4 times more ressource Locationġ (old School C&C game mode like 8 Bit Armies/Dune/Tiberium/Red Alert with Harvesters and no squads, heroes are units for money, 1 resource, no research and energy for buildings)ģ DOW1 Economy (energy buildings), turretsĥ Age of Empires Economy "workers" and build a wonder buildings and keep it for certain amount of time around 10 min. Same like now but 3 times more ressource Location Same like now but 2 times more ressource Location OK here is the list from community so farĢvs2 Archon Mode like Starcraft 2 (share base + eco for same faction)ģvs3 Archon Mode like Starcraft 2 (share base + eco for same faction) So what you think, can the IP be saved and how ? Or as a lot people suggested simply DOW1/2 elements. It feels just better if you can command each unit and there are more resource points on the map.
#Predator 212 iguard mod#
Man even that mod done in Starcraft2 Arcade is more fun to play. Or I would suggest to copy here the gameplay from Starhammer 40k. Instead of "innovations", we need just a step back, back to the roots. Tanks and Harvesters that can crush troopers, HQ to build Buildings, Walls, energy to power up your buildings, 1 resource, escort your harvesters to collect the resources, rounded up with side bar where you can easy buy units and buildings in 1 panel.


"Close combat Tau"Īnd gameplay from Emperor: Battle for Dune. So my idea would be to make next game with Farsight Enclaves Faction. Well right now DOW3 did reach around 2000 players and that's pretty low.Īnd the ratings are obvious.
#Predator 212 iguard how to#
Ideas how to save the IP, what games do you actually play instead? Make DOW gameplay great again !įor what ever the reason the developer did decide to make a game with different gameplay compared to previous titles.
